Follow Shi No Inori
Follow
Following Shi No Inori
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Idle and Unmotivated
←
Return to Idle and Unmotivated
Devlog
Alpha Build 0.7.0 - Combo System, Dynamic Stat Display and Stop on Attack
October 17, 2025
by
Shi No Inori
1
#Alpha Build
Dev Log – Update Notes UI / Dashboard Updates Battle UI repositioned with cleaner layout and fixed stage reward background. Stage labels now display based on death count for consistency. Mini spell...
Continue reading
Alpha Build 0.6.0 – UI Polish & QoL Overhaul
October 03, 2025
by
Shi No Inori
1
#Alpha Build
Dev Log – Update Notes UI / Dashboard Updates Upgrade panel now disables when you can’t afford an upgrade and dynamically re-enables when you can. Player stat display has been moved into the upgra...
Continue reading
Alpha Build 0.5.0- 35 new spells and Reworked stat calculations
September 27, 2025
by
Shi No Inori
1
Dev Log – Update Notes Combat & Stats Reworked stat calculations: • Core and derived stats now run on the new formula system. • Multipliers, flats, and achievement modifiers apply consistently...
Continue reading
Alpha Build 0.4.0 - Offline Stage Progression and Spell Dex
September 05, 2025
by
Shi No Inori
1
#alpha build
Dev Log – Update Notes UI / Visual Updates Added a simple currency holder for cleaner display. Damage popups now have outlines, are larger, and shrink with a new animation. Introduced the Spell Dex...
Continue reading
Alpha Build 0.3.1 - Hotfix on Milestone Boss and Aura
August 31, 2025
by
Shi No Inori
1
#Alpha Build, #Hotfix
Milestone Rewards – Fixed an issue where cleared milestones weren’t properly reset, making the first milestone not give its spell choose count reward as expected. Aura System Revamp – Aura and d...
Continue reading
Alpha Build 0.3.0 - New Stats and 46 New Spells
August 30, 2025
by
Shi No Inori
1
#Alpha Build
Dev Log – Update Notes UI / Visual Updates Canvas resize policy set to adaptive , enabling fullscreen to actually go bigger. Spell modifiers are now shown separately instead of as part of total (in...
Continue reading
Alpha Build 0.2.0 - Achievement and Game Balancing
August 26, 2025
by
Shi No Inori
1
#Alpha Build
Dev Log – Update Notes Meta Modifiers & Achievements Achievements now grant permanent meta modifiers . They stack and carry over to your next run—even after sleep/reset. Combat Tweaks Attack delay...
Continue reading
Alpha Build 0.1.1 - Milestone Boss Tracker and Enemy Scaling and Anima on Sleep
August 09, 2025
by
Shi No Inori
1
#alpha, #update
📢 Update Notes Hey everyone, here’s what’s new in this patch: Enemy Scaling Adjusted – Enemies now start with a much lower base stat and scale slower. You should be able to climb to higher st...
Continue reading
Alpha Build 0.1.0 - Released
August 03, 2025
by
Shi No Inori
#Devlog, #Alpha Build
🔹 Core Loop: Beat enemies → earn Effort Points Upgrade stats → reach higher stage Milestone bosses drop spells Press Sleep to reset for Anima Use Anima for meta upgrades Repeat --- 🔹 Current...
Continue reading