Alpha Build 0.1.1 - Milestone Boss Tracker and Enemy Scaling and Anima on Sleep
📢 Update Notes
Hey everyone, here’s what’s new in this patch:
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Enemy Scaling Adjusted – Enemies now start with a much lower base stat and scale slower. You should be able to climb to higher stages more easily now.
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Stage 10 Milestone – Added Stage 10 as a milestone stage to work toward.
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New Milestone Tracker – A shiny new progress bar that shows how close you are to the next milestone stage.
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Faster Enemy Respawn – Brief pause before enemies return (down from the old 3 seconds).
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Player Auto-Respawn – If you’re downed, you’ll now get back up once your HP regen fills you to max HP. No more waiting the old 3 seconds.
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Offline Rewards Boosted – Increased from 0.5x to 2x.
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Enemy Base Stat Reset – By default, enemies now start at 1 in all stats.
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âš Important: If you have an old save file, your enemies might still be tougher than intended. Use the Hard Reset button in Settings to drop them down to the new default (even I had trouble implementing this cleanly, so please reset if things feel unfair).
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💡 I was planning to include the Achievement System in this update, but time and code stability didn’t align, so this patch is mainly minor QoL improvements while I keep working on achievements for the next update.
❤️ If you’ve enjoyed playing the game, please consider donating—it really helps me keep development going.
đź•’ Updates are not on a regular schedule, so thank you for your patience as I work on these in between everything else.
Thanks for spending time to read this and playing the game. I appreciate all your feedbacks.
Files
Get Idle and Unmotivated
Idle and Unmotivated
An idle roguelite auto battler where your so-called "hero" gets tired... and honestly, same.
| Status | In development |
| Author | Shi No Inori |
| Genre | Strategy, Role Playing |
| Tags | Auto Battler, Buttons, Clicker, Deck Building, Idle, Incremental, Procedural Generation, Roguelike, Roguelite |
| Languages | English |
| Accessibility | High-contrast |
More posts
- Alpha Build 0.9.1 - Hotfix for Gear not being saved/loaded properly39 days ago
- Alpha Build 0.9.0 - Gear System(enemy drop+gacha) and new 12 Spells39 days ago
- Alpha Build 0.8.0 - 36 new spells and 3 new spell types46 days ago
- Alpha Build 0.7.0 - Combo System, Dynamic Stat Display and Stop on Attack53 days ago
- Alpha Build 0.6.0 – UI Polish & QoL Overhaul67 days ago
- Alpha Build 0.5.0- 35 new spells and Reworked stat calculations73 days ago
- Alpha Build 0.4.0 - Offline Stage Progression and Spell Dex96 days ago
- Alpha Build 0.3.1 - Hotfix on Milestone Boss and AuraAug 31, 2025
- Alpha Build 0.3.0 - New Stats and 46 New SpellsAug 30, 2025
- Alpha Build 0.2.0 - Achievement and Game BalancingAug 26, 2025
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