Alpha Build 0.1.0 - Released


๐Ÿ”น Core Loop:


Beat enemies โ†’ earn Effort Points


Upgrade stats โ†’ reach higher stage


Milestone bosses drop spells


Press Sleep to reset for Anima


Use Anima for meta upgrades


Repeat




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๐Ÿ”น Current Features:


Stat-based combat + burnout system


110 unique spells (Flat Multiplier, On Kill, Sacrifice)


Boss enemies can also use spells


Offline rewards with time panel


Upgrade system with bulk buy


Sleep Shop featuring meta upgrades that'll help you reach higher stages


Spell inventory + spell slots


Settings menu: hard reset, save/export/import, sound sliders


Basic story (not a focus right now)




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๐Ÿ”น Known Issues:


-Player stops attacking when loaded.

(Note: The player starts attacking again when it dies.)

-Formula shown isn't accurate.

(Note: The expanded formula view isnโ€™t accurate yet. Trust the unexpanded stat display for now.)

-Enemy/Player sprites doesn't perform cast animation even when they attacked

-Will be working on the upgrade stat to disable like on sleep upgrade when can't afford. Since upgrading when can't afford gives you downgrade.


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Thatโ€™s the current state. No promises.

Thanks if you played — feedback welcome.

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